Post by zaquri on Feb 27, 2009 11:27:41 GMT -4
first i want it to be known i want my character to be the 12th division captain of research and development
Forename: Kadavi
Surname: Death
Alias: 11(experimental number)
Visual Age: 20
Real Age: 600
Gender: Male
Race: Shinigami
Division (Shinigami): 12th Division | Research & Development hopefully heheh
Appearance:
Death is the constant look that appears on 11's face. Kadavi's eyes consist of a nuclear lime green shade that is known to make a shinigami’s bankai consume their weilder. He has short light green wavy hair that goes down to his shoulders, except for a couple of strands in the back, towards the left side of his neck that reaches his lower back. Equipped wih his wavy hair comes a beard, matching the mysterious radioactive shade. Kadavi wears his haori proudly waiting for someone to notice his indescribable chaos.The right sleeve on his shihakusho and haori has been cut off at the shoulder revealing stitches. Located all around his body are stitches from when the former twelfth squad captain experimented on his mind, body, and soul.
There is a gear that bulges out the area just above Kadavi's left ear, often seen turning. He wears his katana more towards his back than his side, held by a white-laced strap. He stands six feet thre inches tall with excellent posture and weights about one hundred and sixty five pounds. He’s semi built even though he’s never work out a day in his life. He walks softly on the ground to a point were it sometimes seems as if his feet aren’t touching the ground.
Personality:
Randomness
~~~~~
Kadavi has a mixture of various personalities, simply because he uses more than one cerebrum. He can completely control the precise timing of when his personality changes, but not always which personality comes out. Every now and again a certain personality becomes dominate and causes Death to emitt idotic remarks, making him quiet around comrades.
Battlefield
~~~~~
Teamwork is not in his vocabulary, he relays on his skill and his skill alone. Kadavi would prefer to work alone at all times. He rarely speaks unless provoked and his voice gives off mixed vibes. In times of peace it is full of good intent yet in a fight a murderous feeling of death emanates from his voice. Around his comrades he is friendly and shows a sense of enjoyment of being a shinigami.
Scientific
~~~~~
Kadavi usually invents items and has many useful devices for the battlefield. He uses logic in every situation he gets involved in. Analyzing and collecting data on an enemy can determine a battle for Kadavi. He thinks continuously about random things that help calculate his next move. Doing so gives him the andvantage to accuratly anticipate every outcome of an event.
Sadistic
~~~~~
In this state, encountering a battle is what’s mostly on his mind and Kadavi begins to disparage his opponent. At this point he’s infuriated and has little respect for anyone within his perception. He has no explanation why he gets this way, although he thinks it has something to do with his past in the human world. Even his fellow superiors aren’t safe from his sadistic persona.
Rage
~~~~~
This is what fuels Kadavi and Zenkaichi. Once Kadavi becomes raged with hate, his sadistic persona takes control. His spiritual pressure changes into this thick coat that clouds the battlefield. Zero souls have survived to tell what Death appears to look as his rage takes control.
Intellect
~~~~~
Kadavi has the ingenuity to analyze his about a produce accurate counters. Making precise decisions came natural to Death like breathing. This highly developed skill acquired extended amounts of time to accomplish, through experience. Each battle intensifies this skill drastically making 11's change of survival sealed.
History:
Experiment gone wrong
No family, no friends, no one to love just him and the other subjects. Kadavi didn’t die in the real world then go to Soul Society like most of the other people. He was created in Soul Society, along with him were eleven others {Pakuichi, Kensai, Zaku, Bakuichi, Yagamichi, Sai, Takimaru, Shinzuku, Ichi, Karikanus, Kadavi, and no one knows the whereabouts of number twelve, Saruku}. It all started around one thousand years ago. Soul Society wanted to produce a shinigami with the ability to fuse with their zanpakuto using material gathered from the real world. Only they didn’t know their subjects would be so disobedient, so the captain of the twelve squad decided to abandon the project. Word spread back to the Dookasen noris about how Kadavi and his race would become exterminated. We quickly than realize that Soul Society was not the place for us and quickly began in search for a new world.
During the process of our escape he witnessed ten of his comrades suffer a horrible fate. Kadavi split up realizing chances of survival would increase if he had escaped alone, waiting for everything to blow over so he could once again return to what souls so called home, “Soul Society”. Death rushed toward an already open senkaimon gate. It was after he made his way to the real world when a thought came across as he wondered who opened the gate before he had. That very moment made Kadavi eat his own words as he saw a shadow dart pass his peripheral vision towards Karakura Town. He ponders on rather to make a big deal of what he saw or was it something strange to do with the new world he just entered. He lands in Karakura Town to find people gasping for life. He though maybe because of the radiation. that humans couldn’t take in the large doses pouring from his zanpakuto leaking spiritual pressure. Yet he was more focused on finding a way back to Soul Society to even things up.
About one thousand years has passed since he last saw that shadow. Kadavi ended up migrating to the mountains in Karakura Town to prevent humans from engulfing a tremendous amount of radiation from his zanpakuto. He chose this area on a rainy night after noticing that none of the water was reaches him because the radiation would boil the water within a fifteen-foot radius. He came across a waterfall with a hidden cave behind it, there he foresaw his training. He sat under the waterfall meditating for several months trying to control the amount of radiation let out at one time thorugh his reiastu. He based his training technique upon the waterfall. The closer the water came towards him the deadlier the radiation leaked. Once he understood the concept of his training, controlling his reiastu came naturally. Now that he can manage to walk around humans without foreseeing their deaths it was off in search of this mysterious shadow.
New Life
After going through terrible physical and psychological stress he decided it was time to pay Soul Society a little visit, but how to get there was the question. He wasn’t too sure on what he would do once he got there, but he knew I would be drastic. "BANG!" Kadavi looks over his left shoulder and sees a purple beam of reiastu shot straight into the sky from in the middle of Karakura Town. He smirks as if things like this happen to him all the time. The closer and closer he got to the scene he notice his reiastu is growing anxious and deadlier. "SARUKU" he says in a low excited voice. By now Kadavi clearly notices the Menos Grande tearing about a shinigami a few feet from Saruku. He didn’t understand why number twelve was getting so excited. He releases his shikai only to evaporate the hollow. He rushed over to finish off the shinigami out of hatred for destroying his fellow Dookasen noris, Kadavi didn’t approve of this, for he saw a better opportunity. The shinigami then lifts up his zanpakuto to open up a senkaimon gate as he limps toward it and thanks number twelve for his bravery. Kadavi looks over at Saruku only to find him laughing waiting to enter Soul Society.
Specialty:
Strength - Those that specialize in this field aren't a forced to be reckoned with when it comes to crossing blades. When one has trained themselves fluently in this field, their strikes can overwhelm almost anyone on their level. Blocking a direct strike from these users is like suicide, as every blow would have you shook to the point where you couldn't do anything, but run away. The true meaning of being a fearsome warrior.
Technique Power - Very zanpakuto reliant. They aren't afraid of showing the fullest potential of their skills, and aren't hesitant to release. The techniques performed by these folks come out at its fullest potential. If they used a technique on the same level of their opponent's move, most likely, their technique would over power the opponent's instead of cancelling out.
Fighting Style:
Kadavi has the most unique fighting style known to man, simply because of his multiple personalities. 11 is willingly able to change stlyes of combat in order to throw an enemy of guard. However Kadavi’s main attacks are mostly based upon speed, distance, and upper body strength. Despite his weight he moves swifter than the wind. His movements are fast and silent like those of death itself. He uses his aggressive and powerful zanpakuto to compliment his natural speed. Kadavi is also a thinker and likes to analyze his opponent’s weak points before drawing his katana.
items:
items
Name: Horadric of Enlightenment
-Effect: This item is nothing more than a container that Kadavi invented for his own sadistic personal use. The cubic container is unique in its own special way. Death is constantly performing experiments on himself as well as others, so he regularly carries this aspect to where ever he attends. He uses it to as a storage device to carry the cerebrums of those he acquires in battle. Kadavi activates the box by simply sending some of his reiastu into it. Whenever an object becomes ensnared within the box, it is then preserved from any harm nor damage. The Horadric itself can hold up to an unlimited amount of weight, yet feels light as a feather when held. Each cerebrum intensifies Kadavi's experience and knowledge.
-Name: Gear of Sanity
-Effect: This item was invented by Kadavi shortly after he began experimenting on himself. A gear and bulb are the only two components to this device, which screws threw Kadavi's skull into his brain. The gear is actually a living parasite that feeds off knowledge and Kadavi used it's nature for his own benefits. Usually if the parasite didn't receive knowledge frequently it would consume the host, but Death uses a mixture of Zenkaichi's radiation and his reiastu to negate the negative effects. The eye on the surface of the bulb is used as a screen to capture how the previous owner's kido is performed. The cerebral cortex is divided into four sections, called lobes. The frontal lobe, parietal lobe, occipital lobe, and temporal lobe are the main parts of the brain Kadavi needs in order to execute the surgery successfully. The only thing visible part of this device is the gear that bulges out the area just above his ear, often seen turning. Death cracks the joints inside his body in a sequence that triggers the gear to turn, changing his personality. In order to feed the parasite, Kadavi cracks his body in another sequence to open the circular-shaped entry way. Using the brain from previous opponents, he can absorbs their knowledge by injecting the cerebrum into the bulb .Doing this allows him to learn kido and gain experience that the owner's brain knew.
-Name: Madness Allure
-Effect: This is a digestive product that was founded and invented by 11, often feed to the parasite inserted in the Gear of Sanity. The parasitic prey was discovered by Kadavi during his search throughout Hueco Mundo. Identified throughout The Menos Forest, many of these small snacks began growing under the darkest parts of the forest. Kadavi saw something unique about these unknown species and took them back to his lab. Over years of research and trails Kadavi figured a way to amplify the madness caused from the darkness contained with the organism, by transmitting some of his radioactive reiastu into it. Upon opening up the gear screwed into Death's brain, The parasite begins to mangle its prey vividly until fully digested. Doing this allows the madness to merge with 11's reiastu. Once Death's tainted reiastu enters the body of an opponent it infects their cerebrum with it's chaos. Ac This causes the opponent to hallucinate a variety of their deaths continuously, enabling enemies that are caught of guard immobilized. Activating this takes kadavi pouring the corrupt madness into an open wound through his reiastu by touch. This ability can be used on multiple opponent as well.The Gear of Sanity can only maintain 11's sanity. Last 3 turns
.::Forbidden Items::.
-Name: Forbidden Staff of Chaos
-Effect: This weapon was forged from shards of numerous menos grande's masks, along with violent toxins from Kadavi's radioactive zanpakuto. During his prolonged research and experimenting an intruging solution erupted throughout his thoughts. Death's plans involved transmuting the souls of a hollow into a weapon of his any choice. A bladed staff was chosen by the 12th division fukutaicho, that contained crimson and nuclear green colored cloth, wrapping around the base of the scepter. The jagged edges of the blade was drenched in Zenkaichi's radiation making it so when a victim is cut, Creeping Dose takes effect. After several years of a training in the sacred arts of soul manipulation, Kadavi goals were reached. 11 managed to seal three souls of extraordinary powerful adjachus, found ripped apart by an unknown espada. Upon healing their wounds a contract was made, stated the three adjachus would serve Kadavi prior until their fallen. Once each hollow is destroyed they can no longer be summoned upon the battlefield. Each state Kadavi enters allows him to maintain the adjachus for longer period of time.
Normal State: {can summon only one beast} 7 turns
Shikai State: {can now summon two beast} 6 turns
Bankai State {can fully summon both beast}: 5 turns
Emerald Dragon
Abilities:
Supernova Cannon - By charging an intense amount of reiastu for over a period of 1 turn, this dragon is able to discharge a scorching heat seeking beam that can cause up to 3rd degree burn, upon impact. If full impact collides with the opponent It can cause up to immobilizing the enemy, yet the adjachus returns to staff immediately after this ability and can not be used for the remainder of the battle
Crystal Beam - Launches an instant laser that evasively reaches the speed equal to a bala. Once all fifteen beams escape through the atmosphere the reiastu based rays then separates and surrounds the opponent before exploding into multiple jagged crystal shards. If cut, the crystal the diamond fragment then enter the opponents blood stream and continues to cause damage for 1 turn
Chaos Hound
Abilities:
Four Fang Barrier - By using the hollow reiasu stored in this rare adjachus's mouth, the hound have the ability to produce a barrier able to with stand up to medium level reiastu based attacks. Chaos hound is also able to produce a second image of itself, transferring equal reiastu into the mirror image. Activating this technique only confusing the opponent a can not attack at all.
Vacuum Howl - Produces a enlarged tornado that pursues the enemy attempting to slash up objects in it's path with various thin rapid reiastu based winds.. The tornado comes equipped with a banshee cry-like howl that emits a wave length capable of canceling hearing for a short period of time. The razor sharp winds can penetrate the flesh of any opponent, if hit directly.
___________________________________
.::Secret Techniques::.
-Name: "Houshasei Fenikkusu Taihou" (Nuclear Phoenix Cannon) -Effect: A powerful cannon that is created by usingreiatsu of the user and combining it with radioactive reiatsu that is produced in the air by Zenkaichi, creating a large nuclear phoenix that follows the enemy as once it makes contact it engulf the enemy in a large amount of reiatsu which then explodes revealing a minature mushroom cloud.
What about your race’s signature Techniques? Which of these have you accomplished?
.::General Techniques::.
Binding spells
Bakudou # 1 - "Restrain" Locks a target's arms in place behind their back.
Bakudou #4 - "Crawling Rope" An energy rope entangles a target's arms.
Bakudou # 7 - "Leg Lock Cord" Thin cords of shining white reiatsu burst from the ground and wrap themselves around the victim's ankles, trapping them there. This is only temporary, as the cords can be snapped with a minor amount of struggle.
Incantation: The tri-headed dog of Dis wails, show your teeth and aid in the unraveling knot!
Bakudou # 8 - "Seki" An invisible barrier of reiatsu forms around the users hand that can repel weak attacks.
Bakudou #9 - "Strike" Engulfs a target in red light, completely paralyzing them.
Incantation: Disintegrate, you black dog of Rondanini! Look upon yourself with horror and then claw out your own throat!
Bakudou # 10 - "Bat Out of Hell" A white hole appears above the caster, after which they jump through. The circle shoots across the sky at amazing speed, of which even Shunpo would have a hard time of keeping up with, transporting them to a safer place, but can go no further than a 10 mile radius.
Incantation: Guardian of the sky, I seek sanctuary!
Bakudou # 25 - "Shadow Grip" Under the enemies feet a black pool of liquid forms then multiple arms shoot upwards and hold the enemy in place. Besides being held in place the enemy feels there energy being drained. The longer they stay in the hands grip the more tired they will be when they break out.
Incantation: Bring them to there knees so they may beg for mercy!
Bakudou # 30 - "Beak Stab Triple Flash" User draws a triangle in the air and fangs of reiatsu form at each point. The user then speaks the name of the spell and the fangs fly at the target and open at the tip to clamp down on the targets arms and waist, pinning them to the wall or floor.
Bakudou #37 - "Tsuriboshi" The user creates a solid sheet of reatsu that extends arms to latch on to surrounding structure(in the manga's case buildings) and has so far shown no use other then to catch a fallen comrade.
Bakudou # 39 - "Arc Shield" Summons a shield of condensed reiatsu to block opponents' attacks.
Bakudou # 49 - "Restriction of earth" When this Kido is cast, the first incantation will make rocks rise up from the ground at the target feet. The rocks will climb up to the person chest, and form together completely sealing the targets arms and below into a rock coffin. The first incantation is a prerequisite for the second incantation. When the second incantation is recited, the rocks will slowly come together, slowly crushing the opponent. However After the second incantation is recited it must be repeated over and over again until the "ritual" of crushing the opponent is complete. This leaves the user vulnerable during this period. To completely crush an opponent takes 5 minutes(5 turns). If the user stops reciting the incantation after initially reciting it, the earth encasing the opponent will stop closing in, then gradually, over about 30 minutes(30 turns) the rocks encasing will completely fall off.
First Incantation: Gaia! Mother earth! Place upon thigh foe the binding of the mightiest of your roots!
Second Incantation:Gaia! Crush my foes spirit! Bring my foe to its knees! I call upon you to crush!
Bakudou # 58 - "Summoning of the Tracking Sparrows" Tracks and locates any spiritual force the user focuses on. To activate it, the user must draw a circle on the ground, cut into four parts with a specific character in each. The incantation animates the circle, causing various numbers to appear within until the specific set is found. The number set seems to be a variation on longitude and latitude.
Incantation: Heart of the south, eye of the north, finger of the west, foot of the east, arrive with the wind and depart with the rain!
Bakudou # 61 - "Six Rods Prison of Light" Summons six thin, but wide, beams of light that slam into a target's midsection, holding them in place. Referred to as "Six Rod Light Restraint" in the English manga and "Six Bars of Light" in some of the games.
Incantation: Carriage of Thunder! Bridge of a spinning wheel! With light, divide this into six!
Bakudou #62 - "Hundred Steps Fence" A rod formed of energy is thrown towards the target before it disintegrates into numerous short rods which are used to pin the target to the surroundings and render them immobile.
Destructive spells
Hadou #1 - "Thrust" Pushes the target away from the caster.
Hadou #4 - "White Lightning" Fires a bolt of lightning from the caster's finger. A single bolt, that will burn but does little in the ways of seriously harming the individual.
Incantation: Blast gods. Decimate the foes body, and steal their mind.
Hadou # 11 - "Tsuzuri Raiden" Creates an electric current which flows through the object the user touches and is able to lead electricity, damaging any target that is in contact with the object the current runs through.
Hadou #15 - "White Lighting Chain" Fires a stream of electricity at the opponent,which skips between targets that are within close range of one another.
Incantation: Carry the arched fool to the gates of torn hearts!
Hadou #26 – "Red Lightning" A variation and more powerful version of "White lightning, number 4" Red lightning essentially is the same, just a few times more powerful. As the range the caster attempts to use it increases, the less effective it becomes, becoming totally ineffective past 25 meters. This kido can be done without the proper words being recited, this however, will degrade the strength of the spell.
Incantation: Rajin, mighty god of thunder! I call upon thee! Lend thigh thoust hate, fury, and anger!
Hadou # 27 - "Reshi Blade" Used in the anime, this spell focuses the user's spiritual energy around their arm or arms in the form of a blade. It's capable of delivering a fatal blow if the users has a high amount of spiritual energy.
Hadou #31 - "Shot of Red Fire" Fires a ball of red energy at a target.
--The English dub uses the phrase "Red Flame Cannon" in conjunction with the Japanese name. It also incorrectly identifies this spell as bakudô 33 in certain scenes, though correctly identifies it in the scene in which it is revealed.
Incantation: Ye lord! Mask of blood and flesh, all creation, flutter of wings, ye who bares the name of Man! Inferno and pandemonium, the sea barrier surges, march on to the south!
Hadou #33 -"Blue Fire, Crash Down" Fires a burst of blue spiritual energy at a target in a similar manner to 31, but over a wider area and with more power.
Icantation: Ye lord! Mask of flesh and bone, flutter of wings, ye who bares the name of Man! Truth and temperance, upon this sinless wall of dreams unleash but slightly the wrath of your claws.
Hadau # 35 - "Oblivions Judgement" The user gathers reiatsu in the palm of their hand then they raise the hand above there head. Floating above is a sphere of Reiatsu the user puts there hand down and the sphere shatters into multiple beams of reiatsu that fire out in all directions. Covering 20 feet around him.
Incantation:Bring down your judgement upon this sinners lord of the netherworld!
Hadou # 45 -"Banshee's Cry" A high pitched shriek, of which only the specified opponent can hear, blocks their hearing. This would merely cause a very painful, but not life threatening, distraction or even nerve damage (shaking, stuttering, twitching, decreased speed, ect.) to a powerful enemy. Anyone such as a human or weak Hollow it may force them to pass out, make their ears bleed giving them permanent deafness, or major nerve damage.
Incantation:Mournful spirit, pierce thine ears, unbearable is the sound of your sorrow!
Hadou #54 - "Abolishing Flames" Fires a blast of purple spiritual energy that will incinerate a target completely when it makes contact.
Hadou #56 - "White Lightning Fury" Fires multiple bolts of lightning, from the casters hands in a cone shape spread, able to hit multiple targets that are within close range of one another. This attack has a much higher potency or Voltage if you will.
Incantation: Lord, the shattered vault! Pale the midnight rose. Silver rain, broken sky. Sigh the man's cry in the deep subculture of cowards. Carry the arched fool to the gates of torn hearts!
Hadou #58 - "Orchid Sky" A widening Orchid colour tornado-like blast is fired towards the target.
Hadou # 63 - "Thunder Roar Cannon" Fires a massive wave of yellow energy at a target.
Incantation: Sprinkled on the bones of the beast! Sharp tower, red crystal, steel ring. Move and become the wind, stop and become the calm. The sound of warring spears fills the empty castle!
Other
Secret Kido - "Demon's Burial" Demon's Burial is a combination of physical attacks, reiatsu, The air walking technique, and Flash Step. It is started by a punch to the stomach by either the left of right hand which will send a surge of reiatsu through the opponent going directly to the spine attacking the nerves causing the opponent to go numb. As the opponent flies back the user will pull them back and strike them in the stomache once more sending another surge of reiatsu causing the opponent to become paralyzed ending the numbing effect. As the opponent flies back again the user will jump after them grabbing them by throat. The user will then use the Air walking technique jumping higher up into the air spinning horizontally making the opponent spin vertically making the body follow the direction of the head. If there is a large structure nearby the user will jump towards the structure while spinning using the air walking technique in combination with the flash step stopping the spin dragging them down the side of the structure and just before they hit the ground the user will quickly use Flash step releasing the opponent spinning around driving their foot into the base of the opponents chin burying them in the ground. If there isn't a structure nearby tyhe user will continue the spin by using the air walking technique and flash step launich both the user and the opponent back down in an even faster spin and just before they hit the ground the user will drive their foot into the opponents chin by using flash step burying them into the ground.
Secret kido - Tachioyogi "Treading upon water" Makes it so that ice forms on all of the water the user steps on. Allowing for movement along water.
Incantation: My eyes do not see. So let my feet tread, so that a better view may be gained. Sever thiy soles, and lend them to the lesser.
Secret Kido - "Revolving Beacon" Performing this technique without the incantation is possible but it's power will be cut in half. This technique is initiated by coating the user's hands in the Strike of Light energy. The user will then begin to rotate their body with Shunpo level speed and move toward an oncoming attack. Simply moving directly into the attack would normally leave the user vulnerable to the residual effects of the attack, but the movement and speed combined with the force of the S.O.L. creates a cone of destructive energy with an explosively drilling nature which forms in front of the user and allows them to drive through the attack unscathed. There are a few things to understand about this technique. It requires great concentration, determination, and power to achieve. It cannot be used by someone who is fatigued or severely injured already. It cannot be used by someone in a feral or insane state, or anyone without the ability to
Incantation: Mawasu Noroshi!
Secret Kido - "White Crawl" Momo Hinamori uses this spell while imprisoned to knock out a guard and destroy everything within a certain radius of herself. The anime suggests that it is a binding spell, but doesn't number it.
Secret Kido - "Mirror Door" Tôshirô Hitsugaya used this to seal Momo Hinamori's hospital room. It creates a glass-like barrier which is difficult to break from the outside, but quite simple to break from the inside.
Secret Kido - "Kido Net" Momo Hinamori used this technique to ensnare three arrancar. The user prepares an invisible web of reiatsu that is attached to themselves. This will trap enemies caught in it for 1 turn.
Secret Kido - "Kidô Cannon" As the name suggests, the Kidô Cannon is basically a high-intensity energy weapon powered by kidô in Bleach: Memories of Nobody. It consists of a crystalline focus point attached to the top of a massive pole, with several smaller crystal structures circling up towards the main one. It is powered by hundreds of Soul Reapers working in concert, creating an energy blast capable of obliterating a small dimension. The blast forms into several animal shapes which roar just before contact. The power of the blast is such that, in addition to destroying its target, it also causes a small amount of damage to both the human world and Soul Society. Despite its power, it is not a reusable weapon, as it burns into a pile of scrap after being fired.
Other Skills
Intermediate Shunpoo- the average level can go a bit further than the beginners stage and a bit faster.
Air Walking- a generic skill learned along with shunpo. By collecting and solidifying spiritual particles beneath their feet, Shinigami can gain traction on thin air to either freely move about or to stop themselves from falling.
Shunko- a technique that combines hand-to-hand combat and kido. It concentrates high-pressure kido energy around the body, allowing it to be fired at opponents. it also focuses that energy into the back, allowing the user to move faster then before [Only usable by strong rank and above. increases all abilities by 25% but is extremely taxing to maintain]
Forename: Kadavi
Surname: Death
Alias: 11(experimental number)
Visual Age: 20
Real Age: 600
Gender: Male
Race: Shinigami
Division (Shinigami): 12th Division | Research & Development hopefully heheh
Appearance:
Death is the constant look that appears on 11's face. Kadavi's eyes consist of a nuclear lime green shade that is known to make a shinigami’s bankai consume their weilder. He has short light green wavy hair that goes down to his shoulders, except for a couple of strands in the back, towards the left side of his neck that reaches his lower back. Equipped wih his wavy hair comes a beard, matching the mysterious radioactive shade. Kadavi wears his haori proudly waiting for someone to notice his indescribable chaos.The right sleeve on his shihakusho and haori has been cut off at the shoulder revealing stitches. Located all around his body are stitches from when the former twelfth squad captain experimented on his mind, body, and soul.
There is a gear that bulges out the area just above Kadavi's left ear, often seen turning. He wears his katana more towards his back than his side, held by a white-laced strap. He stands six feet thre inches tall with excellent posture and weights about one hundred and sixty five pounds. He’s semi built even though he’s never work out a day in his life. He walks softly on the ground to a point were it sometimes seems as if his feet aren’t touching the ground.
Personality:
Randomness
~~~~~
Kadavi has a mixture of various personalities, simply because he uses more than one cerebrum. He can completely control the precise timing of when his personality changes, but not always which personality comes out. Every now and again a certain personality becomes dominate and causes Death to emitt idotic remarks, making him quiet around comrades.
Battlefield
~~~~~
Teamwork is not in his vocabulary, he relays on his skill and his skill alone. Kadavi would prefer to work alone at all times. He rarely speaks unless provoked and his voice gives off mixed vibes. In times of peace it is full of good intent yet in a fight a murderous feeling of death emanates from his voice. Around his comrades he is friendly and shows a sense of enjoyment of being a shinigami.
Scientific
~~~~~
Kadavi usually invents items and has many useful devices for the battlefield. He uses logic in every situation he gets involved in. Analyzing and collecting data on an enemy can determine a battle for Kadavi. He thinks continuously about random things that help calculate his next move. Doing so gives him the andvantage to accuratly anticipate every outcome of an event.
Sadistic
~~~~~
In this state, encountering a battle is what’s mostly on his mind and Kadavi begins to disparage his opponent. At this point he’s infuriated and has little respect for anyone within his perception. He has no explanation why he gets this way, although he thinks it has something to do with his past in the human world. Even his fellow superiors aren’t safe from his sadistic persona.
Rage
~~~~~
This is what fuels Kadavi and Zenkaichi. Once Kadavi becomes raged with hate, his sadistic persona takes control. His spiritual pressure changes into this thick coat that clouds the battlefield. Zero souls have survived to tell what Death appears to look as his rage takes control.
Intellect
~~~~~
Kadavi has the ingenuity to analyze his about a produce accurate counters. Making precise decisions came natural to Death like breathing. This highly developed skill acquired extended amounts of time to accomplish, through experience. Each battle intensifies this skill drastically making 11's change of survival sealed.
History:
Experiment gone wrong
No family, no friends, no one to love just him and the other subjects. Kadavi didn’t die in the real world then go to Soul Society like most of the other people. He was created in Soul Society, along with him were eleven others {Pakuichi, Kensai, Zaku, Bakuichi, Yagamichi, Sai, Takimaru, Shinzuku, Ichi, Karikanus, Kadavi, and no one knows the whereabouts of number twelve, Saruku}. It all started around one thousand years ago. Soul Society wanted to produce a shinigami with the ability to fuse with their zanpakuto using material gathered from the real world. Only they didn’t know their subjects would be so disobedient, so the captain of the twelve squad decided to abandon the project. Word spread back to the Dookasen noris about how Kadavi and his race would become exterminated. We quickly than realize that Soul Society was not the place for us and quickly began in search for a new world.
During the process of our escape he witnessed ten of his comrades suffer a horrible fate. Kadavi split up realizing chances of survival would increase if he had escaped alone, waiting for everything to blow over so he could once again return to what souls so called home, “Soul Society”. Death rushed toward an already open senkaimon gate. It was after he made his way to the real world when a thought came across as he wondered who opened the gate before he had. That very moment made Kadavi eat his own words as he saw a shadow dart pass his peripheral vision towards Karakura Town. He ponders on rather to make a big deal of what he saw or was it something strange to do with the new world he just entered. He lands in Karakura Town to find people gasping for life. He though maybe because of the radiation. that humans couldn’t take in the large doses pouring from his zanpakuto leaking spiritual pressure. Yet he was more focused on finding a way back to Soul Society to even things up.
About one thousand years has passed since he last saw that shadow. Kadavi ended up migrating to the mountains in Karakura Town to prevent humans from engulfing a tremendous amount of radiation from his zanpakuto. He chose this area on a rainy night after noticing that none of the water was reaches him because the radiation would boil the water within a fifteen-foot radius. He came across a waterfall with a hidden cave behind it, there he foresaw his training. He sat under the waterfall meditating for several months trying to control the amount of radiation let out at one time thorugh his reiastu. He based his training technique upon the waterfall. The closer the water came towards him the deadlier the radiation leaked. Once he understood the concept of his training, controlling his reiastu came naturally. Now that he can manage to walk around humans without foreseeing their deaths it was off in search of this mysterious shadow.
New Life
After going through terrible physical and psychological stress he decided it was time to pay Soul Society a little visit, but how to get there was the question. He wasn’t too sure on what he would do once he got there, but he knew I would be drastic. "BANG!" Kadavi looks over his left shoulder and sees a purple beam of reiastu shot straight into the sky from in the middle of Karakura Town. He smirks as if things like this happen to him all the time. The closer and closer he got to the scene he notice his reiastu is growing anxious and deadlier. "SARUKU" he says in a low excited voice. By now Kadavi clearly notices the Menos Grande tearing about a shinigami a few feet from Saruku. He didn’t understand why number twelve was getting so excited. He releases his shikai only to evaporate the hollow. He rushed over to finish off the shinigami out of hatred for destroying his fellow Dookasen noris, Kadavi didn’t approve of this, for he saw a better opportunity. The shinigami then lifts up his zanpakuto to open up a senkaimon gate as he limps toward it and thanks number twelve for his bravery. Kadavi looks over at Saruku only to find him laughing waiting to enter Soul Society.
Specialty:
Strength - Those that specialize in this field aren't a forced to be reckoned with when it comes to crossing blades. When one has trained themselves fluently in this field, their strikes can overwhelm almost anyone on their level. Blocking a direct strike from these users is like suicide, as every blow would have you shook to the point where you couldn't do anything, but run away. The true meaning of being a fearsome warrior.
Technique Power - Very zanpakuto reliant. They aren't afraid of showing the fullest potential of their skills, and aren't hesitant to release. The techniques performed by these folks come out at its fullest potential. If they used a technique on the same level of their opponent's move, most likely, their technique would over power the opponent's instead of cancelling out.
Fighting Style:
Kadavi has the most unique fighting style known to man, simply because of his multiple personalities. 11 is willingly able to change stlyes of combat in order to throw an enemy of guard. However Kadavi’s main attacks are mostly based upon speed, distance, and upper body strength. Despite his weight he moves swifter than the wind. His movements are fast and silent like those of death itself. He uses his aggressive and powerful zanpakuto to compliment his natural speed. Kadavi is also a thinker and likes to analyze his opponent’s weak points before drawing his katana.
items:
items
Name: Horadric of Enlightenment
-Effect: This item is nothing more than a container that Kadavi invented for his own sadistic personal use. The cubic container is unique in its own special way. Death is constantly performing experiments on himself as well as others, so he regularly carries this aspect to where ever he attends. He uses it to as a storage device to carry the cerebrums of those he acquires in battle. Kadavi activates the box by simply sending some of his reiastu into it. Whenever an object becomes ensnared within the box, it is then preserved from any harm nor damage. The Horadric itself can hold up to an unlimited amount of weight, yet feels light as a feather when held. Each cerebrum intensifies Kadavi's experience and knowledge.
-Name: Gear of Sanity
-Effect: This item was invented by Kadavi shortly after he began experimenting on himself. A gear and bulb are the only two components to this device, which screws threw Kadavi's skull into his brain. The gear is actually a living parasite that feeds off knowledge and Kadavi used it's nature for his own benefits. Usually if the parasite didn't receive knowledge frequently it would consume the host, but Death uses a mixture of Zenkaichi's radiation and his reiastu to negate the negative effects. The eye on the surface of the bulb is used as a screen to capture how the previous owner's kido is performed. The cerebral cortex is divided into four sections, called lobes. The frontal lobe, parietal lobe, occipital lobe, and temporal lobe are the main parts of the brain Kadavi needs in order to execute the surgery successfully. The only thing visible part of this device is the gear that bulges out the area just above his ear, often seen turning. Death cracks the joints inside his body in a sequence that triggers the gear to turn, changing his personality. In order to feed the parasite, Kadavi cracks his body in another sequence to open the circular-shaped entry way. Using the brain from previous opponents, he can absorbs their knowledge by injecting the cerebrum into the bulb .Doing this allows him to learn kido and gain experience that the owner's brain knew.
-Name: Madness Allure
-Effect: This is a digestive product that was founded and invented by 11, often feed to the parasite inserted in the Gear of Sanity. The parasitic prey was discovered by Kadavi during his search throughout Hueco Mundo. Identified throughout The Menos Forest, many of these small snacks began growing under the darkest parts of the forest. Kadavi saw something unique about these unknown species and took them back to his lab. Over years of research and trails Kadavi figured a way to amplify the madness caused from the darkness contained with the organism, by transmitting some of his radioactive reiastu into it. Upon opening up the gear screwed into Death's brain, The parasite begins to mangle its prey vividly until fully digested. Doing this allows the madness to merge with 11's reiastu. Once Death's tainted reiastu enters the body of an opponent it infects their cerebrum with it's chaos. Ac This causes the opponent to hallucinate a variety of their deaths continuously, enabling enemies that are caught of guard immobilized. Activating this takes kadavi pouring the corrupt madness into an open wound through his reiastu by touch. This ability can be used on multiple opponent as well.The Gear of Sanity can only maintain 11's sanity. Last 3 turns
.::Forbidden Items::.
-Name: Forbidden Staff of Chaos
-Effect: This weapon was forged from shards of numerous menos grande's masks, along with violent toxins from Kadavi's radioactive zanpakuto. During his prolonged research and experimenting an intruging solution erupted throughout his thoughts. Death's plans involved transmuting the souls of a hollow into a weapon of his any choice. A bladed staff was chosen by the 12th division fukutaicho, that contained crimson and nuclear green colored cloth, wrapping around the base of the scepter. The jagged edges of the blade was drenched in Zenkaichi's radiation making it so when a victim is cut, Creeping Dose takes effect. After several years of a training in the sacred arts of soul manipulation, Kadavi goals were reached. 11 managed to seal three souls of extraordinary powerful adjachus, found ripped apart by an unknown espada. Upon healing their wounds a contract was made, stated the three adjachus would serve Kadavi prior until their fallen. Once each hollow is destroyed they can no longer be summoned upon the battlefield. Each state Kadavi enters allows him to maintain the adjachus for longer period of time.
Normal State: {can summon only one beast} 7 turns
Shikai State: {can now summon two beast} 6 turns
Bankai State {can fully summon both beast}: 5 turns
Emerald Dragon
Abilities:
Supernova Cannon - By charging an intense amount of reiastu for over a period of 1 turn, this dragon is able to discharge a scorching heat seeking beam that can cause up to 3rd degree burn, upon impact. If full impact collides with the opponent It can cause up to immobilizing the enemy, yet the adjachus returns to staff immediately after this ability and can not be used for the remainder of the battle
Crystal Beam - Launches an instant laser that evasively reaches the speed equal to a bala. Once all fifteen beams escape through the atmosphere the reiastu based rays then separates and surrounds the opponent before exploding into multiple jagged crystal shards. If cut, the crystal the diamond fragment then enter the opponents blood stream and continues to cause damage for 1 turn
Chaos Hound
Abilities:
Four Fang Barrier - By using the hollow reiasu stored in this rare adjachus's mouth, the hound have the ability to produce a barrier able to with stand up to medium level reiastu based attacks. Chaos hound is also able to produce a second image of itself, transferring equal reiastu into the mirror image. Activating this technique only confusing the opponent a can not attack at all.
Vacuum Howl - Produces a enlarged tornado that pursues the enemy attempting to slash up objects in it's path with various thin rapid reiastu based winds.. The tornado comes equipped with a banshee cry-like howl that emits a wave length capable of canceling hearing for a short period of time. The razor sharp winds can penetrate the flesh of any opponent, if hit directly.
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.::Secret Techniques::.
-Name: "Houshasei Fenikkusu Taihou" (Nuclear Phoenix Cannon) -Effect: A powerful cannon that is created by usingreiatsu of the user and combining it with radioactive reiatsu that is produced in the air by Zenkaichi, creating a large nuclear phoenix that follows the enemy as once it makes contact it engulf the enemy in a large amount of reiatsu which then explodes revealing a minature mushroom cloud.
What about your race’s signature Techniques? Which of these have you accomplished?
.::General Techniques::.
Binding spells
Bakudou # 1 - "Restrain" Locks a target's arms in place behind their back.
Bakudou #4 - "Crawling Rope" An energy rope entangles a target's arms.
Bakudou # 7 - "Leg Lock Cord" Thin cords of shining white reiatsu burst from the ground and wrap themselves around the victim's ankles, trapping them there. This is only temporary, as the cords can be snapped with a minor amount of struggle.
Incantation: The tri-headed dog of Dis wails, show your teeth and aid in the unraveling knot!
Bakudou # 8 - "Seki" An invisible barrier of reiatsu forms around the users hand that can repel weak attacks.
Bakudou #9 - "Strike" Engulfs a target in red light, completely paralyzing them.
Incantation: Disintegrate, you black dog of Rondanini! Look upon yourself with horror and then claw out your own throat!
Bakudou # 10 - "Bat Out of Hell" A white hole appears above the caster, after which they jump through. The circle shoots across the sky at amazing speed, of which even Shunpo would have a hard time of keeping up with, transporting them to a safer place, but can go no further than a 10 mile radius.
Incantation: Guardian of the sky, I seek sanctuary!
Bakudou # 25 - "Shadow Grip" Under the enemies feet a black pool of liquid forms then multiple arms shoot upwards and hold the enemy in place. Besides being held in place the enemy feels there energy being drained. The longer they stay in the hands grip the more tired they will be when they break out.
Incantation: Bring them to there knees so they may beg for mercy!
Bakudou # 30 - "Beak Stab Triple Flash" User draws a triangle in the air and fangs of reiatsu form at each point. The user then speaks the name of the spell and the fangs fly at the target and open at the tip to clamp down on the targets arms and waist, pinning them to the wall or floor.
Bakudou #37 - "Tsuriboshi" The user creates a solid sheet of reatsu that extends arms to latch on to surrounding structure(in the manga's case buildings) and has so far shown no use other then to catch a fallen comrade.
Bakudou # 39 - "Arc Shield" Summons a shield of condensed reiatsu to block opponents' attacks.
Bakudou # 49 - "Restriction of earth" When this Kido is cast, the first incantation will make rocks rise up from the ground at the target feet. The rocks will climb up to the person chest, and form together completely sealing the targets arms and below into a rock coffin. The first incantation is a prerequisite for the second incantation. When the second incantation is recited, the rocks will slowly come together, slowly crushing the opponent. However After the second incantation is recited it must be repeated over and over again until the "ritual" of crushing the opponent is complete. This leaves the user vulnerable during this period. To completely crush an opponent takes 5 minutes(5 turns). If the user stops reciting the incantation after initially reciting it, the earth encasing the opponent will stop closing in, then gradually, over about 30 minutes(30 turns) the rocks encasing will completely fall off.
First Incantation: Gaia! Mother earth! Place upon thigh foe the binding of the mightiest of your roots!
Second Incantation:Gaia! Crush my foes spirit! Bring my foe to its knees! I call upon you to crush!
Bakudou # 58 - "Summoning of the Tracking Sparrows" Tracks and locates any spiritual force the user focuses on. To activate it, the user must draw a circle on the ground, cut into four parts with a specific character in each. The incantation animates the circle, causing various numbers to appear within until the specific set is found. The number set seems to be a variation on longitude and latitude.
Incantation: Heart of the south, eye of the north, finger of the west, foot of the east, arrive with the wind and depart with the rain!
Bakudou # 61 - "Six Rods Prison of Light" Summons six thin, but wide, beams of light that slam into a target's midsection, holding them in place. Referred to as "Six Rod Light Restraint" in the English manga and "Six Bars of Light" in some of the games.
Incantation: Carriage of Thunder! Bridge of a spinning wheel! With light, divide this into six!
Bakudou #62 - "Hundred Steps Fence" A rod formed of energy is thrown towards the target before it disintegrates into numerous short rods which are used to pin the target to the surroundings and render them immobile.
Destructive spells
Hadou #1 - "Thrust" Pushes the target away from the caster.
Hadou #4 - "White Lightning" Fires a bolt of lightning from the caster's finger. A single bolt, that will burn but does little in the ways of seriously harming the individual.
Incantation: Blast gods. Decimate the foes body, and steal their mind.
Hadou # 11 - "Tsuzuri Raiden" Creates an electric current which flows through the object the user touches and is able to lead electricity, damaging any target that is in contact with the object the current runs through.
Hadou #15 - "White Lighting Chain" Fires a stream of electricity at the opponent,which skips between targets that are within close range of one another.
Incantation: Carry the arched fool to the gates of torn hearts!
Hadou #26 – "Red Lightning" A variation and more powerful version of "White lightning, number 4" Red lightning essentially is the same, just a few times more powerful. As the range the caster attempts to use it increases, the less effective it becomes, becoming totally ineffective past 25 meters. This kido can be done without the proper words being recited, this however, will degrade the strength of the spell.
Incantation: Rajin, mighty god of thunder! I call upon thee! Lend thigh thoust hate, fury, and anger!
Hadou # 27 - "Reshi Blade" Used in the anime, this spell focuses the user's spiritual energy around their arm or arms in the form of a blade. It's capable of delivering a fatal blow if the users has a high amount of spiritual energy.
Hadou #31 - "Shot of Red Fire" Fires a ball of red energy at a target.
--The English dub uses the phrase "Red Flame Cannon" in conjunction with the Japanese name. It also incorrectly identifies this spell as bakudô 33 in certain scenes, though correctly identifies it in the scene in which it is revealed.
Incantation: Ye lord! Mask of blood and flesh, all creation, flutter of wings, ye who bares the name of Man! Inferno and pandemonium, the sea barrier surges, march on to the south!
Hadou #33 -"Blue Fire, Crash Down" Fires a burst of blue spiritual energy at a target in a similar manner to 31, but over a wider area and with more power.
Icantation: Ye lord! Mask of flesh and bone, flutter of wings, ye who bares the name of Man! Truth and temperance, upon this sinless wall of dreams unleash but slightly the wrath of your claws.
Hadau # 35 - "Oblivions Judgement" The user gathers reiatsu in the palm of their hand then they raise the hand above there head. Floating above is a sphere of Reiatsu the user puts there hand down and the sphere shatters into multiple beams of reiatsu that fire out in all directions. Covering 20 feet around him.
Incantation:Bring down your judgement upon this sinners lord of the netherworld!
Hadou # 45 -"Banshee's Cry" A high pitched shriek, of which only the specified opponent can hear, blocks their hearing. This would merely cause a very painful, but not life threatening, distraction or even nerve damage (shaking, stuttering, twitching, decreased speed, ect.) to a powerful enemy. Anyone such as a human or weak Hollow it may force them to pass out, make their ears bleed giving them permanent deafness, or major nerve damage.
Incantation:Mournful spirit, pierce thine ears, unbearable is the sound of your sorrow!
Hadou #54 - "Abolishing Flames" Fires a blast of purple spiritual energy that will incinerate a target completely when it makes contact.
Hadou #56 - "White Lightning Fury" Fires multiple bolts of lightning, from the casters hands in a cone shape spread, able to hit multiple targets that are within close range of one another. This attack has a much higher potency or Voltage if you will.
Incantation: Lord, the shattered vault! Pale the midnight rose. Silver rain, broken sky. Sigh the man's cry in the deep subculture of cowards. Carry the arched fool to the gates of torn hearts!
Hadou #58 - "Orchid Sky" A widening Orchid colour tornado-like blast is fired towards the target.
Hadou # 63 - "Thunder Roar Cannon" Fires a massive wave of yellow energy at a target.
Incantation: Sprinkled on the bones of the beast! Sharp tower, red crystal, steel ring. Move and become the wind, stop and become the calm. The sound of warring spears fills the empty castle!
Other
Secret Kido - "Demon's Burial" Demon's Burial is a combination of physical attacks, reiatsu, The air walking technique, and Flash Step. It is started by a punch to the stomach by either the left of right hand which will send a surge of reiatsu through the opponent going directly to the spine attacking the nerves causing the opponent to go numb. As the opponent flies back the user will pull them back and strike them in the stomache once more sending another surge of reiatsu causing the opponent to become paralyzed ending the numbing effect. As the opponent flies back again the user will jump after them grabbing them by throat. The user will then use the Air walking technique jumping higher up into the air spinning horizontally making the opponent spin vertically making the body follow the direction of the head. If there is a large structure nearby the user will jump towards the structure while spinning using the air walking technique in combination with the flash step stopping the spin dragging them down the side of the structure and just before they hit the ground the user will quickly use Flash step releasing the opponent spinning around driving their foot into the base of the opponents chin burying them in the ground. If there isn't a structure nearby tyhe user will continue the spin by using the air walking technique and flash step launich both the user and the opponent back down in an even faster spin and just before they hit the ground the user will drive their foot into the opponents chin by using flash step burying them into the ground.
Secret kido - Tachioyogi "Treading upon water" Makes it so that ice forms on all of the water the user steps on. Allowing for movement along water.
Incantation: My eyes do not see. So let my feet tread, so that a better view may be gained. Sever thiy soles, and lend them to the lesser.
Secret Kido - "Revolving Beacon" Performing this technique without the incantation is possible but it's power will be cut in half. This technique is initiated by coating the user's hands in the Strike of Light energy. The user will then begin to rotate their body with Shunpo level speed and move toward an oncoming attack. Simply moving directly into the attack would normally leave the user vulnerable to the residual effects of the attack, but the movement and speed combined with the force of the S.O.L. creates a cone of destructive energy with an explosively drilling nature which forms in front of the user and allows them to drive through the attack unscathed. There are a few things to understand about this technique. It requires great concentration, determination, and power to achieve. It cannot be used by someone who is fatigued or severely injured already. It cannot be used by someone in a feral or insane state, or anyone without the ability to
Incantation: Mawasu Noroshi!
Secret Kido - "White Crawl" Momo Hinamori uses this spell while imprisoned to knock out a guard and destroy everything within a certain radius of herself. The anime suggests that it is a binding spell, but doesn't number it.
Secret Kido - "Mirror Door" Tôshirô Hitsugaya used this to seal Momo Hinamori's hospital room. It creates a glass-like barrier which is difficult to break from the outside, but quite simple to break from the inside.
Secret Kido - "Kido Net" Momo Hinamori used this technique to ensnare three arrancar. The user prepares an invisible web of reiatsu that is attached to themselves. This will trap enemies caught in it for 1 turn.
Secret Kido - "Kidô Cannon" As the name suggests, the Kidô Cannon is basically a high-intensity energy weapon powered by kidô in Bleach: Memories of Nobody. It consists of a crystalline focus point attached to the top of a massive pole, with several smaller crystal structures circling up towards the main one. It is powered by hundreds of Soul Reapers working in concert, creating an energy blast capable of obliterating a small dimension. The blast forms into several animal shapes which roar just before contact. The power of the blast is such that, in addition to destroying its target, it also causes a small amount of damage to both the human world and Soul Society. Despite its power, it is not a reusable weapon, as it burns into a pile of scrap after being fired.
Other Skills
Intermediate Shunpoo- the average level can go a bit further than the beginners stage and a bit faster.
Air Walking- a generic skill learned along with shunpo. By collecting and solidifying spiritual particles beneath their feet, Shinigami can gain traction on thin air to either freely move about or to stop themselves from falling.
Shunko- a technique that combines hand-to-hand combat and kido. It concentrates high-pressure kido energy around the body, allowing it to be fired at opponents. it also focuses that energy into the back, allowing the user to move faster then before [Only usable by strong rank and above. increases all abilities by 25% but is extremely taxing to maintain]