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Post by Harmony on Nov 24, 2007 17:01:43 GMT -4
Below is a list of abilities divided by race. To put them in your application, simply copy/paste the given information into the proper category. Some abilities may require you to add information.
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Post by Harmony on Nov 24, 2007 17:17:52 GMT -4
Shinigami Tech. --This is a complete list of all Shinigami techniques available for use in our rp-- Note: You may create your own Kido of course, but these are the 'official' ones. Kido Binding- [1]Restrain - Locks a target's arms in place behind their back. Requires the user to be close to the target and with a clear sight to them. This technique is weak and someone of equal strength to the user could easily break out if given a little time.
- [4] Crawling Rope - The user holds their hands togheter as they gather reiatsu for the attack, then as they are about to unleash it they separate their hands, yellow lightning like energy running inbetween them before they thrust their hands toward the target, sending the energy flying like a rope that if it hits the target will wrap itself around them and hold them in place. Anyone stronger than the user could easily break out of it if given a little time.
- [9] Strike- When cast this kido sends a concentrated orb of red light toward the target at amazing speeds, and if it hits engulfs them in a blinding light that paralyzes all their bodily functions for a short period depending on their overall strength.
*Incantation: Disintegrate, you black dog of Rondanini! Look upon yourself with horror and then claw out your own throat!*
- [58] Summoning of the Tracking Sparrows
[/u] - Tracks and locates any spiritual force the user focuses on. To activate it, the user must draw a circle on the ground, cut into four parts with a specific character in each. The incantation animates the circle, causing various numbers to appear within until the specific set is found. The number set seems to be a variation on longitude and latitude. *Incantation: Heart of the south, eye of the north, finger of the west, foot of the east, arrive with the wind and depart with the rain.* [/li][li][61] Six Rods of Prison Light - Summons six thin, but wide, beams of light that slam into a target's midsection, holding them in place. A moving target is hard to hit with this kido, but one standing still is a near guaranteed hit due to its amazing speed. However for a level 60 kido it is fairly weak, anyone stronger than the user would be able to break out of it if given some time. *Incantation: Carriage of thunder. Bridge of a spinning wheel. With light, divide this into six.* [/li][li][75] Quintet of Iron Pillars - Summons five incredibly tall and thick pillars to pin a target to the ground. The pillars themselves fall from the sky and pushes anything which gets in their way onto the ground and holds them there. Though hard to hit with, it is incredibly sturdy and only excessive physical strength can break this kido. *Incantation: Walls of ironsand, a priestly pagoda, glowing ironclad fireflies. Standing upright, silent to the end.* [/li][li][77] Heavenly Rickshaws in Silken Air - Transmits messages to anyone within Soul Society. In addition to reciting the spell, the user must draw specific markings on their arms, which are animated by the spell to convey the messages. *Incantation: Black and white net. Twenty-two bridges, sixty-six crowns and belts. Footprints, distant thunder, sharp peak, engulfing land, hidden in the night, sea of clouds, blue line. Form a circle and fly through the heavens* [/li][li][99] Part One Seal - Binds the arms of a target with spiritual fabric and iron shafts as the fabric spreads out over a wide area in an X formation from where the target is, shortly followed by iron shafts pinning the fabric to the ground on several locations, pulling the target flat toward the ground. [/li][li][99] Part Two Great Seal - This spell covers a target from head to toe with spiritual fabric (first song), stabs them with numerous metal blades (second song), and then smashes them with an immense metal cube (final song) *Incantation: First song: halting fabric (shiryū), second song: hundred linked bolts (hyakurensan), final song: great seal of 10,000 forbiddings * [/li][/ul] Destructive- [1] Thrust - Pushes target away from the caster
- [4] White Lightning - Fires a concentrated bolt of from the caster's finger
- [31] Shot of Red Fire - Fires a ball of red energy at the target
*Incantation: Ye Lord! Mask of blood and flesh, all creation, flutter of wings, ye who bears the name of Man! Inferno and pandemonium, The sea barrier surges, March on to the south!*
- [33] Blue Fire, Crash Down - Fires a burst of blue spiritual energy at a target in a similar manner to 31, but over a wider area and with more power.
*Incantation - Ye Lord! Mask of flesh and bone, all creation, flutter of wings, ye who bears the name of Man! Truth and temperance, Upon this sinless wall of dreams unleash but slightly the wrath of your claws![18] In the English dub, it is read as "Ruler, the mask of blood and flesh, all things in the universe that fly, that which names all! In the name of truth and temperance, dig your claws into the wall of sinless dreams!
- [54] Abolishing Flames - Incinerates a target completely
- [63] Thunder Roar Cannon - Fires a massive wave of yellow energy at a target.
*Incantation: Sprinkled on the bones of the beast! Sharp tower, red crystal, steel ring. Move and become the wind, stop and become the calm. The sound of warring spears fills the empty castle! *
- [63] Twin Lotus blue Fire, Crash Down - Essentially a doubled version of #33, this spell fires two shots of blue fire with greater potency than the single-shot variety. This spell is equally as difficult to cast and control as Raikōhō, therefore they both share the same number.
*Incantation - Mask of blood and flesh, all creation, flutter of wings, ye who bears the name of Man! On the wall of blue flame, inscribe a twin lotus. In the abyss of conflagration, wait at the far heavens.
- [90] Black Coffin - Forms a box of black energy around a target, which is then pierced by dozens of energy "spears", lacerating the one inside from head to toe. Its appearance and function is reminiscent of a common magician's trick, as well as certain torture devices used during the Spanish Inquisition.
Other- [] White Crawl - Momo Hinamori uses this spell while imprisoned to knock out a guard and destroy everything within a certain radius of herself. The anime suggests that it is a binding spell, but doesn't number it.
- [] Mirror Door - Tōshirō Hitsugaya used this to seal Momo Hinamori's hospital room. It creates a glass-like barrier which is difficult to break from the outside, but quite simple to break from the inside.
- [] Reverse Demon - This technique nullifies an opponent's kidō by hitting them with a perfectly opposite surge of energy.
Other - Shunpo / Flash Step - A movement ability that allows the user to move faster than the eye can follow.
--[Only characters fourth seat or above may start with Shunpo, but you may train for it in the rp before getting to that position]--
- Shunko - An advanced technique that combines Kido and Hand to hand combat. This technique causes high spiritual pressure to accumulate at the shoulders and back, in turn blasting away the fabric of the users uniform.
-[Must get permission to have this technique]-
Revised the binding kido
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Post by Harmony on Nov 25, 2007 3:34:50 GMT -4
Hollow Tech. Bala :: The technique hardens the user's spiritual pressure and fires it like a bullet from their fist. Though weaker than a cero blast, it moves about twenty times faster [Arrancar only] Cero:: High-powered energy blasts that can be fired from various body parts, such as mouth, tongue, hand or fingers [Menos, Arrancar, & Vizard only] Garganta:: It literally tears open the dimensional fabric separating the worlds, revealing a tunnel of whirling, torrential energy that must be focused and solidified to create a discernible pathway [All hollow possess this ability, though the appearance of the ability differs according to a hollow's strength] Hierro:: Hardened skin caused by the compression of spirit power. This allows Arrancar to block released Zanpakuto bare-handed, but is not impenetrable. Stronger Arrancar possess stronger skin. [Arrancar Only] Negacion:: A field that surrounds a target and pulls them towards the caster. This is often used to rescue or protect fellow Hollow [Menos class and Arrancar only] Pesquisa:: The ability to sense and track spiritual power [All hollows may possess this, though the strength of this ability depends on the strength of the user] Sonido:: Allows the user to travel at incredibly high speeds for short distances, similar to flash step. [Arrancar only]
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Post by Harmony on Nov 25, 2007 3:44:50 GMT -4
Quincy Tech. Silver Tube Techniques --Silver tubes are small liquid-filled capsules that store spiritual energy, and are used by Quincy for spellcasting in the same way that shinigami use Kido-- Heizen:: creates a transparent, rectangular beam of energy from silver tubes which slices through the opponent *Incantation:: Feel the wrath of battle and accept this sacred chalice - Sacred Bite!* Gritz:: forms a man-sized pentacle symbol which envelops its target *Incantation:: A silver rod strikes the five-fingered stone bed - Quintuple Restraining Frames!* Volcore:: creates a large blast *Incantation:: Tilt the goblet to the west - Emerald Grail!* Sprenger:: uses five Seele Schneiders to create a pentagram-shaped seal, which when activated causes a massive explosion within its borders. The Seele Schneiders function as accumulators, gathering the necessary amount of spirit particles to create the explosion. The liquid inside the gintō acts as the trigger. The preparations for the technique combined with the charging time for the Seele Schneiders make its use in battle impractical unless the user has a partner that can stall to buy time Special Techniques Hirenkyaku:: A technique that allows the user to move quickly, similar to Flash step. To perform this technique, the user gathers spirit particles under their feet and can ride on them for long distances. Ransōtengai:: A high level technique that allows the user to control their body parts using strings of spirit energy controlled by their brain. By using this technique, the user can control their body as one would a puppet, allowing them to move freely despite paralysis, broken limbs, or any other force that would impede normal movement [Level 2 Quincy Only]
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